July 10, 2020

Cyberpunk 2077 goes all-in on ray tracing and Nvidia’s DLSS 2.0

The first time we saw Cyberpunk 2077, we were convinced there was no way it would be a current-gen game, despite CD Projekt’s claims. Apparently we were wrong, but there’s no question the level of fidelity and sheer density of the game will make...

The first time we saw Cyberpunk 2077, we were convinced there was no way it would be a current-gen game, despite CD Projekt’s claims. Apparently we were wrong, but there’s no question the level of fidelity and sheer density of the game will make your graphics card sweat—especially because it’ll be a ray-tracing flagship.

On that note, while today’s hotly anticipated Cyberpunk 2077 gameplay reveal felt pretty underwhelming after the stunning previews, Nvidia sent out more details on the ray tracing tech integrated into the game. It’s enough to stoke our excitement yet again.

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