Let me say up front: I am not a game developer, and am not approaching this topic as a game developer. Call me an enthusiastic hobbyist, maybe. Inform, Ink, Unity and Unreal, Blenderâ€”Iâ€™ve played around with plenty of tools over the years, and I do it for the magic, for the moment when an idea takes shape and you go â€œWow, I made this.â€� Finding that magic is hard though.
Game development is hard.
But it could be (slightly) easier, at least for hobbyists like myself. The past few weeks Iâ€™ve spent a lot of time messing around with Dreams, Media Moleculeâ€™s game and/or game creation suite for the PlayStation 4. Now Iâ€™ve got my fingers crossed it comes to PC.