- Google is closing its Stadia game studios after they release any near-term games.
- Itâ€™s hoping this will help Stadia survive for the long haul.
- Well-known developer Jade Raymond is leaving Google as a result.
Google is determined to keep Stadia going, and thatâ€™s leading it to make some hard choices about the games it supports. The internet giant has announced that itâ€™s â€œwinding downâ€� Stadia game studios to help it focus on the cloud-based service and its growing partnerships.
The company is ending investment in Stadia Games and Entertainmentâ€™s exclusive titles outside of â€œnear-term plannedâ€� projects. Itâ€™s not certain just when the Stadia studiosâ€™ few exclusives will arrive, but the move will cost Google some top talent â€” SG&E lead and well-known developer Jade Raymond (of Assassinâ€™s Creed fame) is leaving the firm. Other team members will find new roles in the months ahead.
Read more: The full list of Google Stadia games
The shutdown and changing focus will help Google shape Stadia into a â€œlong-term, sustainable business,â€� VP Phil Harrison said. The cost of in-house development was climbing sharply, and Google decided it was better to trim those costs than hope exclusives would draw in players.
The executive stressed that little would change if youâ€™re aÂ subscriber. Stadia will carry on as it normally does, and youâ€™ll see more games added over time. This just limits the expanding catalog to third-party titles rather than Googleâ€™s own.
This doesnâ€™t necessarily mean Stadia is in dire straits. However, itâ€™s evident Google is eager to trim costs and might have expected Stadia to grow quickly enough to support internal game studios. Whatever Googleâ€™s hopes, that kind of growth clearly didnâ€™t happen. Youâ€™ll have to choose between this and rivals like GeForce Now based on outside catalogs and the quality of the services themselves.